In our previous game the Confederates won and took the station at Tuxedo Junction from the Yankees. The scenario in WSS 108 suggested that, if the Confederates won, the scenario could be played in reverse.
This time the Confederate cavalry is patrolling and can only deploy after a chapter ends (first card = tiffin card) and the Confederates start with one group of engineers, one group of regulars and a leader in the station building. They have 4 tasks: search the station building for valuables and intel, burn down the station building, drain the water tower and disable the locomotive at the station. Setting the building on fire and disabling the locomotive is a task which can only be performed by the engineers.
While the Confederates are searching the station building, a Union force enters the table from the town.
Confederate groups move up to counter the Yankees. The group inside the station building have concluded their search and exit the building.
After their first attempt failed (due to triggering a random event), the engineers manage to set fire to the station building. Two out of four tasks completed, things are going well for the Confederates.
The Union cavalry rushes forward to protect the locomotive and water tower. Another Union formation follows on foot.
The main Yankee formation in the town is holding, but are taking casualties.
Confederates and Yankees are both trying to get to the water tower first.
The Tiffin card is drawn first: the chapter ends. This means the burning building collapses and the Confederate cavalry card is added to the deck.
The engineers got out in time.
The Union cavalry has dismounted and is pounding the Confederates near the water tower.
The survivors climb the water tower, but are wiped out.
One of the Confederate groups on the other side of the table has to withdraw due to excessive shock, but the Union group is also taking a beating.
The Union formation breaks!
The arrival of the Confederate cavalry forces the Yankees to shift their attention from the engineers to this new threat.
The engineers have moved behind the locomotive and are disabling it, completing their third task.
Massed Yankee fire now destroys the dismounted Confederate cavalry, reducing their force morale to a level where they call it quits.
The Yankees have re-taken Tuxedo Junction, but all the rifle and carbine fire around the water tower has put enough holes in it to drain it. Thus completing the fourth task for the Confederates, making it a lost victory for the Union....
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