Thursday, 21 November 2024

Project Star Wars part 19: Mandalorians

The final batch (I think....) of Star Wars miniatures has exited the painting queue.

I bought a Star Wars Legion Boba Fett, intending to convert him to Din Djarin, but ended up buying the Legion Din Djarin anyway. Because I already had an Imperial Assault Boba, I painted the extra one as one of Din Djarin's Mandalorian brethren (base is still to be done).


The Anvil Industry Brotherhood figures caught my eye and I thought they would look good as additional Mandalorian support.


The Anvil Industry miniatures are listed as "heroic scale" so I thought that they wouldn't look too small next to Legion miniatures. I was wrong.




I've tried to obscure the scale difference by mounting the Anvil Industry miniatures on Legion bases and (as I did with almost all the Legion miniatures) mount Din Djarin on a standard Warlord games base. Of course it can also be explained as natural height differences between people on the same planet (e.g. Dutch vs Timor-Lestians).

And last (but not least): The two Grogu miniatures that came in the Din Djarin box and a Legion Yoda (you can build two Yoda's with the contents of the box).


And that's it!



For now. 😉



Saturday, 16 November 2024

The Bordurian Incursion Part 1

Every time I read about games in non-existing, imagined countries (Imagi-Nations) I thought about doing this myself. As a long time fan of Tintin, Syldavia and Borduria immediately came to mind. I wanted to use the Toofatlardies Sharpe Practice rules but stretch them to a little beyond the Franco-Prussian war, before the Balkan Wars.

Fortunately Simon Walker published his "Pushing the envelope" article in Lard Mag 02, providing Sharpe Practice rule additions to allow for this.

I had collected a bunch of miniatures I wanted to use. The idea was that Syldavia would receive support from France/Belgium and Borduria from Germany/Austria. The WWI Belgians with shakos from Brigade Models and Northstar were going to be Syldavian light infantry. The 1870 Prussians from Foundry were going to be Bordurian light infantry. I converted a number of Wargames Factory plastic British Zulu war infantry models (using Steve Barber heads) to provide extra troops for both sides. In addition I bought Montenigrin irregulars from Tiger miniatures to serve as Syldavian militia and Warlord games Prussian landwehr to serve as Bordurian conscripts.

After painting the lot they had to wait several years to feature in a game, but last friday they got their baptism of fire.

The background story

The Bordurians have crossed the Northern Syldavian border across the Zympathian Mountains. Information from local sources and Syldavian agents suggests the Bordurians have discovered valuable mineral and ore deposits in the mountains on the Syldavian side of the border and they intend to add this part of the Zympathian Mountains to Borduria.

Syldavian forces are trying to stop the Bordurians at the village of Volodj (A on the campaign map). When the Syldavians arrive, the Bordurians have set up defensive positions in the village.


The Bordurians have 4 groups of light infantry. The Syldavians have 3 groups of light infantry and a group of militia. All are armed with breech loading rifles. I made a mistake and gave all light infantry groups 8 men instead of 6, but we'll fix that in the next game of the campaign.

The game



The Bordurians deployed behind breastworks in the village. The Syldavian main group deployed in the forest and started to move to flank the Bordurians.



The Syldavian Militia deployed in the forest (secondary fixed deployment point) opposite the Bordurian breastworks to discourage them from moving to meet the Syldavian light infantry.



The two remaining Bordurian groups deployed and moved to the road to stop the oncoming Syldavians.


Exchanges of long range fire started chipping away at the Bordurians.



The Syldavian Militia had moved to the forest edge and fired at the Bordurians to keep them engaged, but (voluntarily) withdrew into the forest after losing two men.


I forgot that I bought a Holy man and a Physic (carrying liquid courage), but in the end didn't need them on the table.


When the Bordurian flank collapsed and routed off table, the Bordurians decided to retreat from the village to save their men for later in the campaign.



The Syldavian victory means that the Bordurians will fall back to the old mountain stronghold of Tor Volodokar (C on the map) where they will again try to stop the Syldavians.


Sunday, 10 November 2024

Project WW2 Pacific Part 5

 Even more Japanese:


Senior leaders and guy with flag (probably to be used as a marker):



Tank killer team:



Third squad:





Infantry gun:



Sniper and extras for the MMG. The sniper is actually a figure from the WW2 Italian range, but he'll be partly covered with foliage to obscure this.



More support options and an additional marker figure (the bugler). The rifle grenade is from the WW2 French infantry box. The historically accurate type 100 Japanese rifle grenade looked too flimsy to scratchbuild myself. The Japanese made ample use of material left behind by retreating or overrun allied forces so who's to say that they didn't pick up some French VB launchers in Indochina.



Spider holes:


And the multi-role engineer team:



Plus one final addition to the Australians: the fuzzy wuzzy angels.


All of the minis are now in my painting queue. Let's hope the Chain of Command Pacific handbook is also forthcoming!